Overview
Role: Support DPS
Suggested Row: Back
Summary: Skill-Scaling DPS who amplifies team healing efficiency and scales damage output with skill points
Pros
- Alliance Healing Boost: Grants allies 5% Max HP restoration per turn
- Enemy Damage Amplification: Increases enemy damage taken by 20% when active
- Resource Steal: Absorbs 200 enemy skill points per hit
Cons
- Skill Threshold: Requires 1000+ skill points for damage scaling
- Stack Limitation: stacks up to 3 times
- Turn-Based Restraint: Skill restoration occurs at turn start/end
Mechanics Audit
Core Loop: Turns: Gains 600 Skill Points and Battle Will; spends SP for damage and random extra attacks. (14 words)
Key Mechanics:
- [Turn-Based Restoration]: Restores 200 Skill Points at turn start, 400 at end (plus 1 Battle Will), granting all allies 1 stack of
- [Extra Attacks]: For every 500 Skill Points, launches a random extra attack at an enemy dealing 50% Physical Damage + 25%*ATK True DMG
Key Mechanics:
- [Turn-Based Restoration]: Restores 200 Skill Points at turn start, 400 at end (plus 1 Battle Will), granting all allies 1 stack of
- [Extra Attacks]: For every 500 Skill Points, launches a random extra attack at an enemy dealing 50% Physical Damage + 25%*ATK True DMG
Awaken Level Viability
Reasoning
Turn-based skill point restoration enables consistent DPS output at 



using only base mechanics.
Last updated at 1/19/2026, 10:36:27 PM